Website powered by
Ivan Hreshko
Ivan Hreshko
3d Artist / 3d Animator
Uzhhorod, Ukraine

Summary

Expirienced in: sculpting, low poly and high poly hard and soft modeling using Zbrush, 3ds Max or Maya. Create UVs manually. Texturing using Photoshop and Substance Painter. Rigging and animation in Maya. Rendering in Maya using Arnold.

Skills

3D Animation3D ModelingRiggingTexturingSculptingPBR Texturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity